I hope you enjoyed last week's guest post by Geriatricus Maximus. I didn't. What a grouch.
For the final installment of my tour through the RTO4 range of original Space Elves, I thought I'd start by taking a look at some of the other fabulous painters who have tackled the range before. Honestly, I found it intimidating to try to paint these miniatures precisely because there are so many talented people who have turned their hand to them and produced stellar results:
Illustration of Yriel from The Book of the Astronomicon (1987) |
- The first stop on our tour must be Dave Perry's Eldar. Steve Casey at Eldritch Epistles did a huge service to the hobby by presenting Dave's work in a series of stunning posts. Dave was a member of Games Workshop's Design Studio and 'Eavy Metal team. His Eldar (to quote Steve Casey) are "an absolute riot of yellow". I could stare at them all day. They are the Van Gogh sunflowers of the Warhammer world.
- As a lovely contrast, take a look at the "Starry Night" Eldar painted by Frank J. and posted to DakkaDakka.
- Another treasure captured by Steve at Eldritch Epistles is a handful of Eldar from Bryan Ansell's personal collection. They demonstrate the incredible variety of colour schemes that the Eldar attracted even from their earliest days.
- I'm quite partial to Subedai's Eldar at The Lost and the Damned. He used a cool palette that catches the eye, and his work on the helmet markings is exquisite.
- I also enjoyed the Eldar painted by Dutch Law at Berman Blog. Orange and teal is a striking combination of colours. And the strange effect is enhanced by the alien pallour he gives to those without helmets.
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First up is "Eoan Fireheart". He differs from all the other miniatures in the range (save for the heavy gunners) insofar that his armour is bulkier, curvier and more bulbous. I like the way he has removed his helmet but the lower breather mask has stayed attached to this face.
Next comes "Capt. Aetolia Lightfoot". This is one of my favourite sculpts in the range: it looks great from every angle. As I've mentioned before, I love the way that it's hard to tell where the armour ends and the weaponry begins.