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Citadel's Paranoia Miniatures

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The Paranoia miniatures produced by Citadel from 1985-1987 are among the most under-appreciated ranges produced in the golden age of Games Workshop. Paranoia is a post-apocalyptic game set in a subterranean city combining the surveillance of Orwell, the bureaucracy of Kafka and the sensibility of Spaceballs. 




But more than this, Paranoia was the first meta role-playing game: a game that mocked and inverted the conventions of other RPGs. Nothing in that game was fair -- for instance, my first character was slain by a random encounter named "Wandering Damage". Indeed, player characters were actively discouraged from even learning the rules of the game, since that could be interpreted as seditious knowledge. The result was a game that promoted willful ignorance, uncertainty and betrayal among players, all in the name of good fun.



When Citadel obtained the licence for Paranoia miniatures from West End Games, it had a great excuse to explore the comic possibilities of miniature sculpting. The results are almost unequaled for humor: neat, simple figures in overalls or padded armour, each one convulsed with despair, terror or denial. Some models are attempting to defend themselves with vacuum cleaners -- some are paralyzed with indecision -- some are just running for their lives. They remind me of how I would look if I was being attacked by an alien menace. In this sense, these miniatures are a refreshing antidote to the grim, heroic figures that populate most fantasy and science fiction, including Warhammer and Rogue Trader.





Sadly I can't find any evidence about who sculpted these miniatures. My suspicion is that Aly Morrison is the guilty party. The pronounced cheekbones and gangley limbs in the Paranoiafigures are Morrison hallmarks. And the Paranoia figures also bear a striking resemblance to some of Morrison's early Imperial Guardsmen, leading to the intriguing question of how Paranoia's aesthetic influenced the development of Warhammer 40K's Imperial Army. In any case, Morrison was always the most impish of Citadel sculptors, so the Paranoia figures would be in his wheelhouse. 

Besides being used (of course) in a game of Paranoia, I've always thought that Citadel's Paranoia range make an ideal addition to any game of Warhammer 40K -- perhaps as civilians, crew members, or poorly trained units of a planetary defence force. In a proper game of refereed Rogue Trader, these miniatures could provide vital parts of a story or mission. Be that as it may, I was inspired to track down and paint a body of these miniatures for a very different purpose: I wanted to play Vlaada Chvátil's "Space Alert" with miniatures worthy of his superb game... 

So stay tuned for a brief discussion of Space Alert in my next post.



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